Red Rising Men Of War
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The Soviet Union, under severe pressure after destruction of one of their biggest oil refineries, must secure a new source of oil, and to do that, they must disable the West... which means they must invade Europe and fight NATO to a standstill... And the only way NATO can prevent that from happening is to reinforce their forces with convoys from the US and other countries.
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You are in command of one of the US attack submarines. You must hold the ocean against the Soviet navy at all costs, or the land battle will go badly. Part submarine simulator, part dynamic campaign, and part WW3 simulation, Red Storm Rising is an amazing look at modern warfare.
Red Storm Rising was the name of one of Tom Clancy's most famous best sellers, taken for the codename of Russia's military plan for an armoured assault on Western Europe. The novel was set in a number of scenarios with a number of main characters, but this game focuses on the part of the book about underwater warfare. Although it's a submarine simulator, it's set in World War III just like the book: after a prelude of political intrigue, Russia declared war and is rolling west in full might. NATO needs massive amounts of material and personnel ferried across from America, so Russia needs that route cut, and the Norwegian Sea is Russia's path to the Atlantic Ocean. Our NATO nuclear boat (SSN) will be assigned to this crucial scenario, and it will be (entirely) up to us that the war be won or lost.
We'll have many options when setting up a game. First we choose a year, and depending on that the existing technology will vary, both for us and for the enemy. Specially in the later scenarios there are many weapons we can arm our boat with: wire-controlled torpedoes, ASW (Anti-Submarine Warfare) missiles with torpedo payload, Harpoon or Tomahawk anti-ship missiles, even Stinger SAM (Surface to Air Missiles). The weapons, along with all the sensors, water conditions, etcetera, make for quite a lot of stuff we must know before we can master the game. This isn't one of those World War II sub simulators, in a sense it's a techno-thriller just like the novel it's based on. In this respect I must say that the game's a good adaptation of it: if you read and understood the novel you'll enjoy the game.
We can play a separate encounter at a time, which is good for getting the hang of the game, but eventually we're supposed to play the full campaign. In this mode we're given one mission after another and we'll be responsible to move our boat across a strategic map of the Norwegian Sea while we're fed intel about the enemy forces, to try and hunt our objective down. There's a bar at the bottom that will fill up in blue the closer NATO is to win the war, or in red the closer it is to lose it, and every once in a while we'll get news about war events, all depending on our actions in the all-crucial Norwegian Sea scenario.
Whether we play a separate encounter or we have one in the campaign mode, the game is all about the tactic mode. Here we'll see, along with all the other controls we need, a top-down display of our boat and any contacts we've made with varying degrees of certainty. What we must do is no easy task: acquire the best information possible about the enemy, attack as stealthily as possible, and evade any retaliations. Some advice, when using torpedoes it's important to keep wire control and that the enemy doesn't notice them until they're at very close range, and on the other hand it's very important to maintain a course so that we'll be able to evade the ones launched by the enemy.
As for enemies, we may come up against any kind, both submarine boats and surface ships of any sort: nuclear attack subs, silent diesel ones, cruise or ballistic missile subs, surface transports, cruisers, carriers, varied escorts, even ASW helicopters based on some of the surface ships and extremely good at locating us.
All in all a good sub sim with a well-deserved fame and a great variety of enemies and weapons, and a good adaptation indeed from Tom Clancy's best seller. If you liked the novel you'll probably like this game, and if you didn't try it anyway if you're into this kind of simulations. Enjoy!
Red Storm Rising contains a lot of stuff for a submarine simulation game. The game is set underwater as you may noticed. At hte beginning of the game you have a lot of options to play. There are different time settings between 1984 and 1996. You can choose over 10 submarines and combats.
While playing the game a bit, I noticed that almost every key has a function. So be prepared. Nice thing of this game is that there is a save option.
How to run this game on modern Windows PC?
People who downloaded Red Storm Rising have also downloaded:
Red Storm Rising, Silent Hunter: Commander's Edition, Red Baron 3D, Tom Clancy's SSN, SSN-21 Seawolf, M1 Tank Platoon, M1 Tank Platoon 2, Red Baron
Men of War | |
---|---|
Developer(s) | Best Way Digitalmindsoft |
Publisher(s) | 1C Company |
Platform(s) | Microsoft Windows |
First release | Soldiers: Heroes of World War II June 30, 2004 |
Latest release | Assault Squad 2: Men of War Origins August 25, 2016 |
Men of War is a real-time tactics video game franchise, based mainly in World War II.[1]
- 1Main series
- 1.8Men of War: Assault Squad 2
Main series[edit]
2004 | Soldiers: Heroes of World War II |
2005 | |
2006 | Faces of War |
2007 | |
2008 | |
2009 | Men of War |
Men of War: Red Tide | |
2010 | |
2011 | Men of War: Assault Squad |
Men of War: Vietnam | |
2012 | Men of War: Condemned Heroes |
2013 | |
2014 | Men of War: Assault Squad 2 |
2015 | |
2016 | Assault Squad 2: Men of War Origins |
Soldiers: Heroes of World War II[edit]
Soldiers: Heroes of World War II is the original game of the 'Men of War' series, and uses an early GEM engine. The player can control German, British, American or Soviet soldiers in single and multiplayer. As with many of the Men of War games, the missions are based on leading a small amount of forces into battle against a larger enemy. The goal is to use military tactics in the simulation to overcome the enemy with minimal losses.
Faces of War[edit]
Red Rising Men Of War
Faces of War is the sequel to Soldiers: Heroes of World War II, with new features added onto the GEM engine. The player can now freely move the camera with a now fully 3D engine, and can destroy virtually anything in the environment. Although the player still controls a smaller group of units, the missions are usually on a more massive scale, rather than small special operations. This aspect includes AI units allied to the player, more enemy units and more vehicles. The multiplayer also has been expanded, with more options, modes and larger battles.
Men of War[edit]
Men of War was the first to be put under the Men of War name. At the time of release, it had the largest single player campaign. The game includes enhanced graphics compared to Faces of War, and a more expansive single and multiplayer. Part of the single player game reverts back to the Soldiers: Heroes of World War II style of battles, with control of a small squad being put in the hands of the player against a larger enemy. Other single player missions require the player to control larger forces in defense of an area, although even those missions provide the player with an outnumbered force. Larger battles usually require the player to eventually assault the enemy rather than defend, if the latter had been given. The multiplayer expanded beyond the standard of Faces of War, with a larger number of maps of bigger size. Also included were four factions (Germany, the UK, America and the Soviet Union), which eventually was increased to five with the introduction of Japan in a patch (only in multiplayer).
Men of War: Red Tide[edit]
Men of War: Red Tide is the first of the standalone 'expansions' to Men of War. The game is slightly enhanced from Men of War via its minor bug fixes and tweaks. The game includes the largest single player campaign in the Men of War series, with 28 missions across 6 campaigns. The game does not, however, include any multiplayer features which became a major criticism. The single player is based on the feats of the Naval Infantry of the Black Sea Fleet in World War II. The missions are generally longer and extensively brutal compared to the other games.
Men of War: Assault Squad[edit]
Men of War: Assault Squad was the first game in the Men of War series to not have a story based campaign. Assault Squad is instead geared more towards massive scale multiplayer battles, and is the first in the series to be based mainly on multiplayer. The game also builds on a more massive scale battle system. The game is also geared more towards large amounts of infantry, which works hand in hand with the ability to select a larger squad of troops. Infantry are less valuable than in previous titles, and can sometimes be considered cannon fodder. The game also has more multiplayer maps, enhanced graphics, more vehicles and infantry and more. A large array of vehicles and infantry are available, with stats according to the unit price. For example, a group of riflemen would have only basic rifles, grenades, and occasionally only field caps. On the other hand, the elite unit would have an upgraded health, anti-tank grenades, helmets and better weaponry. The game includes Germany, Great Britain, the United States, the Soviet Union and Japan as playable factions, each with a large array of tanks, guns, vehicles and infantry. The game also has skirmish missions, which are on a similar scale and somewhat similar style as multiplayer, but are faced off against a large defending AI force and can be played online. Multiple DLC were released, adding skirmishes and multiplayer maps. A Game Of The Year edition was released after all the DLC was released.
Men of War: Vietnam[edit]
Men of War: Vietnam is the first and only official Men of War game to not be set in World War II, instead set in the Vietnam War. The game contains two single player campaigns. One of the campaigns is based on the story of two Soviet military consultants and two North Vietnamese soldiers caught stranded in enemy territory after being ambushed. The squad finds themselves caught up in the Tet Offensive on their long escape back to North Vietnamese territory. The other campaign is based on the story of five American elite special operations soldiers in North Vietnam in special operations and full scale battles accompanied occasionally by friendly American and South Vietnamese soldiers. The game contains multiplayer, however it is not a focus. The campaign is also relatively short, however it is somewhat brutal. The game is based mostly on the assets of the World War II games, with only a small group of tanks, vehicles, weapons, and troops being new. A deluxe edition was released.
Men of War: Condemned Heroes[edit]
Men of War: Condemned Heroes is based on the stories of the penal military units of the Soviet Union during World War II. Much like the more successful Red Tide, the game contains a more historical basis, with an encyclopedia accompanying the player through the campaign. The encyclopedia tells about the true stories of the penal units. The missions in the game are specifically brutal, much like Red Tide and Vietnam. The player controls sections of a large number of penal unit troops on the Eastern Front. The player will lead the troops in anywhere from base assaults, to trench assaults, to sabotage, to full battles and more. Most are on a grand scale and are usually filled with AI controlled allied forces that support the player. Multiplayer is included, unlike Red Tide, however it is not a focus of the game.
Men of War: Assault Squad 2[edit]
Men of War: Assault Squad 2 is one of the latest titles in the Men of War series. The game is a grand remaster of the original Assault Squad, however it contains a heavily modified and enhanced GEM engine. Beyond the major graphical improvements, the game also includes Steam workshop support, extensive mod support, more maps and skirmish missions, and enhanced engine capabilities (multi-core utilization). The multiplayer is on a much larger and extensive scale, with more modes and units. Steam matchmaking integration is also presented on a much more dedicated scale.
Assault Squad 2: Men of War Origins[edit]
Assault Squad 2: Men of War Origins is a DLC for Men of War: Assault Squad 2. Initially, this game was a standalone expansion for Men of War: Assault Squad 2 but it became a DLC for Men of War: Assault Squad 2 shortly after. Assault Squad 2: Men of War Origins is a remaster of the original Men of War(2009) based on the modified and enhanced Assault Squad 2 GEM engine. Along with the release of Men of War Origins, a large free update with enhanced models from Men of War Origins was released for Men of War: Assault Squad 2. The original campaign of Men of War is included, although enhanced and modified for modernization. Multiplayer is included in the style of Men of War.
- ^'Men of War: Assault Squad'. PC Gamer. 2011-04-01.
Further reading[edit]
- Robinson, Joe (23 September 2016). 'Impedimenta: Divide and Conquer'. Wargamer.
External links[edit]
- Official website
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